Games draughts rules




















If a man reaches the last eighth from himself horizontal line when it is captured pieces and it have the opportunity to continue capture pieces, it is obliged to continue capture the same course, and remain man at the same time. If a man reaches the last eighth from himself horizontal line and has the opportunity to continue capture the pieces, as a king, then it becomes a king, stopping on the last row, and can to capture at the next move only, if it is still possible.

If during a game revealed that board is wrong regarding article 2. Compliance with article 2. For each irregularity noted during the game, article 5. If a player will moved randomly one or more of his pieces or opponent pieces on the board in the game he must restore the correct position on own time. A referee may punish a player who moved pieces. If a player has committed one of the following irregularities, his opponent has the right to decide whether that irregularity must be rectified, or on the contrary, must be allowed to stand.

Playing two moves consecutively; 5. Moving a man or a king in an irregular way; 5. Taking back a move played; 5. Moving a piece of the opponent; 5. Playing a piece when a capture is possible; 5. Capture by a piece, of less or more than the number of possible pieces to capture; 5. Stopping during a multiple capture released piece, see article 4. Irregularly lifting a piece, during an unfinished multiple capture.

Taking, after a multiple capture, less pieces from the board, than captured; 5. Taking, after a capture, pieces that have not been jumped. Stopping, during a multiple capture, in taking the pieces; 5. Promoting a man to King without crowning him. Playing with a King which is not yet crowned. Using two hands for making the move and taking the captured pieces. Situations have arisen on the board for reasons beyond the control of the players are not considered irregularity.

If a player refuses to comply with the Official Game Rules, his opponent has the right to force his compliance. If a player makes a move after his opponent has committed an irregularity or has refused to comply with the Official Game Rules, his move indicates an acceptance of the situation.

Then a rectification can no longer be obtained. There are two possible results at the end of a game: — A win for one of the opponents, and, by consequence, a loss for the other; — A draw when neither of the players has been able to win. A player wins when his opponent: 6. A draw is obtained when: 6. If three or more times the same position is repeated, and each time the same player having to move. If a player has in the party three kings and more against a single enemy king and his 15th move counting from the time of establishing the correlation of forces cannot capture enemy king.

If the position in which the both opponents having kings have not changed the balance of pieces ie, there was no capture and man did not become a king for: — To 4-and 5-pieces endings — 30 moves; — In 6, and 7-pieces endings — 60 moves. If a player having in the party three kings, two kings and one man, one king and two men against one enemy king, located on the long diagonal, his 5th move will not be able to achieve a winning position.

If a player having in the party two kings, one king and man, one king against enemy king to their 5th move will not be able to achieve a winning position. End of the game, as described in Articles 7.

The first horizontal row is the line closest to player which plays white. Each field by the board denote depending on which vertical and horizontal it is located, ie each field is denoted by a combination of letters and numbers showing the vertical and horizontal rows, which are located at the intersection of the field.

Notation makes possible to record a whole party and some positions. For example, the location of pieces at the beginning of the party Diagram 3 can be written as follows: white — a1, a3, b2, c1, c3, d2, e1, e3, f2, g1, g3, h2 12 black — a7, b6, b8, c7, d6, d8, e7, f6, f8, g7, h6, h8 The name of the starting square, followed by the arrival square, for example, a3-b4; 8.

The two names may be separated by a hyphen - in the case of a simple move; 8. The two names may be separated by a colon : in case of a capture. If the capture a few pieces in one move is need, the record of capture is as follows: first write the field from which the capture is beginning, and then a colon and the designated field, for which man king got after the capture.

If it is necessary to note the direction of the capture, after the field that started the capture, consistently record the designation of the fields on which the change in direction was done with a colon between the designations of the fields.

For example, in the position shown in Diagram 4, there are three directions of capture, and they are written as follows:.

It may be arranged for a game that each player has to play a certain number of moves in a given time. In that case it is obligatory for all players: To use a playing clock To transcribe the whole game move by move. It may be arranged for a game that each player has a certain time till the end of the game. If you think about it thouroughly - this is not a coincidence. Draughts is the game that develops logical thinking and has clear rules. Many of us have very positive associations with childhood when playing draughts or checkers we spent time with our family and friends - parents, grandparents or siblings.

Draughts seem like a simple game, but winning with an experienced player is not easy at all. You can think over strategies here and create really interesting situations on the board.

Even if you often play, the game will surprise you. Draughts have many national variants, so you can also change the rules according to which you play. Are you going to decide on mandatory capture?

Do you want the king to move any distance diagonally i. Depending on the rules, pieces are also able or not able to capture backwards.

Changing the rules is a good way to vary the game, which will be a great exercise for your brain. What all variants of draughts have in common is the board - similar to the chessboard.

Also at the beginning of the game, each player has the same number of pieces. In most variants, players place their pieces and play the game using black fields, although there are exceptions to this rule. This also results in the configuration of the board - usually the first field on the left side of each player is a dark one. However, everyone who begins their adventure with draughts should remember that the rules followed by people in different countries are not the same.

A Spaniard likes to play according to his rules, but most likely a Brazilian or an American will choose different ones. If, in addition to the general rules, you are also looking for more detailed information about game variants, you've reached the right place Check Variety of draughts - did you know that draughts game rules may differ? Who starts the game? White pieces but The first move belongs to the player using white pieces.

Players take turns every single move and the player is permitted to move only his own pieces. In general, pieces can be moved diagonally, forward and be placed on the empty field in the next row. Still, there are exceptions to this rule, e. Turkish draughts. Less experienced players often wonder if a piece can move back. This is often the first strategy board game that we are taught as children. As we move up to chess or backgammon and it's easy to think that this game is too simple to return to.

I played this over Christmas and was surprised at how enjoyable and difficult it was. If you have any kind of games compendium then draughts should be included, otherwise a board and counters are not too difficult to forage for. Background It made it's first appearance in France, during the 12th century.

It is taken very seriously in the proper circles. There are tournaments every year where champions can see as many as 15 of 20 moves ahead! To Start Draughts is played on a 64 square chess board. Take 12 counters of one colour and place one on each of the black squares in the first 3 rows of your side.

Your opponent does the same. To Play The object of the game is to capture all of your opponent's pieces or block them so they cannot be moved. Pieces are always moved diagonally, 1 square at a time, towards the opponent's side of the board.

You play the entire game on the black squares, you do not need the white ones.



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